Up Jenkins

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Looking for a game to play with a large group of friends? Try Up Jenkins. After being featured in an episode of “The Office” , this Old English pub favorite has once more become popular.

Players
Six or more split up into even teams
Equipment
A coin or ring and a score pad
How to play

Flip a coin to decide who is going be the first team to hide the coin. The team that wins the toss puts there hands underneath the table and passes the coin from hand-to-hand trying to conceal it’s location from the other team.

When the other team’s captain calls up Jenkins the team with coin brings their fists up in the air and puts elbows on the table. The other team then calls down Jenkins and all hiding teams’ hands are slapped palm down on the table.

The team captain can either be the searcher or he can pick a member of the team to act as the searcher. The searcher can then picks hands that he or she think are empty that must be taken off the table. When enough hands have been eliminated the searcher then choses the hand he or she think has the coin. If they guess correctly guessing team gets to hide the coin. If the searcher guess incorrectly the hiding team gets a point and gets to hide the coin again.

Games are often played to 11 points.

Variations

I also saw a news story of a variation of this game called Mheibis that is played in Iraq during Ramadan. It is essentially the same game on a bigger scale. Instead of teams of three sitting at a table there are teams of twenty or more. The players all sit in a courtyard. The hiding team sends one of their members to wander in front of the rows of his seated teammates concealed by a blanket. I’ve been informed that when this game is played during Ramadan it can last into the wee hours and is played with great enthusiasm.
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Gul Bara, Backgammon gone crazy!

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Gul Bara is sometimes called crazy Narde, and it lives up to it’s name. It takes the rules of Backgammon and Plakato and turn them on their head. Fast paced and exciting, this game is certainly one to try.

Players 2
Equipment
Backgammon board
15 light stones and15 dark stones
Pair of dice
Dice cup
How to play
• The players moves all his or her checkers around the board and bears them off first wins the game.
• Each player starts with his or her checkers on the far right hand side of the board as shown in the photo.
• The players move the same direction going counter clockwise around the board.
• On the first roll each player rolls one die highest number the re-rolls and goes first.
• Each die is one move of a checker. A player can move his or her checkers on an empty triangle or a triangle that has his own checkers on it. However player cannot put his checkers on any triangle that has any of his or her opponent’s checkers on it.
• Doubles during the first three roles of the game are played twice. After the first three rolls the number that is rolled is played twice. Then each successive number is played as a double up to six. So when a double three is rolled the player moves double threes, fours, fives, and and finally sixes. If a player cannot play all the numbers the remaining numbers are given to their opponent.
• To bear off all of you checkers must be on your inner table. The inner table is the quarter of the board directly across from the players starting position. On your next roll you can either take a checker off the board from the number indicated or move a checker forward. For example roll one in six you could take one checker off the one triangle in one checker up to six try. If the player rolls a number that does not have any checkers they can bear off the next highest number, if there are no checkers on higher triangles.
• The player who gets all his checkers off the board first wins a point if the winner bears all as checkers off the board before his opponent gets two points

Plakato, another game to play on your Backgammon board.

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Plakato is a game popular in in Greece, Bulgaria, and Georgia. It is similar to backgammon , but with enough twists to make it an exciting game in it’s own right. So grab the dice and let’s get start!

Players 2
Equipment
Backgammon board
15 light stones and15 dark stones
Pair of dice
Dice cup

How to play
• The object of the game is to be the first player to move all their checkers from the starting position around the board to your home board and remove them before. the home board is the quarter of the board where the other player started.
• The players start with 15 checkers on their opponent’s one point as shown in the photo above.
• On the first roll each player rolls one die highest number we re-rolls and goes first.
• A player can land their checker on any triangle that is empty, that has their own checkers on it, or that has only one opponents checker on it.
• A player can land on a triangle that has only one of his opponent’s checkers on it. When this happens the checker on bottom is trapped until the player moves the top checker to a new spot. While the player who is trapping can add more checkers on to that triangle, the player who is trapped can not. In the photo below the white checker is pinned by the brown.

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• To bear off all of you checkers must be on your inner table. In the photo below brown can bear off , but white can not. When bearing off the player can take a checker off the board from the numbers indicated by the dice rolled. For example a roll of one and six could take one checker off the one triangle in one checker up to six triangle. If a player rolls a number that has no checkers on it they can they can only bear off the next highest number if there are no checkers on the triangles behind it.

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• The first player to bear off all 15 checkers wins the game. If the loser has not for off any checkers became is lost for two points rather than just one.

Backgammon

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Looking for a game that has stood the test of time? Try Backgammon. For centuries backgammon and it’s variants have been played around the world. It is a board game with an intriguing balance of luck and skill. Whether you play a game in a park in New York or in cafenion in Athens , or in a pub in London you will enjoy a fast paced favorite.

Players 2
Equipment
Backgammon board
15 light stones and15 dark stones
Pair of dice
Dice cup
Doubling cube

How to play
• The object of the game is to bring all of you checkers around the board to your inner table and bear them off before your opponent.

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• The Board is setup and direction of play is shown in illustration above.

• On the first roll again each player rolls one die the player who rolls the highest number uses both dice as they are first roll

• On the players turn the roll two dice. Each die represents a move. For example roll of the six and a one means a player can move a checkers six spaces and a checker one space. Doubles are played twice.

• A player can land their checker on any triangle that is empty, that has their own checkers on it, or that has only one opponents checker on it

• If a player lands of a triangle with one of the opponents checkers on it that checker is put on the bar and the opposing player cannot make a move until it’s returned that players outer table.

• To bear off all of you checkers must be on your inner table. It on your next roll you can either take a checker off the board from the number indicated. For example roll one in six you could take one checker off the one triangle in one checker up to six try. If for example you roll a six but you don’t have a checkers on the six try goal be taken off the next highest triangle.

• The first player to remove all their checkers form the board wins a game. The player win two games if they can remove all their checkers before the opponent has removed any checkers. The player wins three games if the opponent has not remove any checkers and has a checker on the bar or in the opponents home board.

• A match is made up of a number of Backgammon games. The first to win the prescribed number of games wins the match. common number of match games is 3 or 7

• While a doubling cube is not used in many parts of the world, it can bring an exciting element to the game. It is a cube with the numbers 2,4,8,16,24,64. The cube starts the game on the side of the board with the number 64 facing up. Before a player rolls the dice they have the option of doubling the game. The player picks up to doubling cube turns so the 2 is facing up and offers it to their opponent. If the opponent accepts the cube they pick it up and put on their side of the board. After accepting a double the players are playing for two games rather than for one. The person who accepts the cube owns the cube. If the person who owns the cube wishes to before they roll can double the game again. This means the winner wins four games instead of two. If the person who is offered the cube refuses they lose the game they are playing at the stake last agreed. The numbers on the cube only go up to 64, but players can continue to double past 64.

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